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Sketchup for web comics
Sketchup for web comics










sketchup for web comics
  1. #Sketchup for web comics how to#
  2. #Sketchup for web comics pro#
  3. #Sketchup for web comics professional#
  4. #Sketchup for web comics free#

cre8tiveAI aims to be a platform where anyone can easily accomplish creative work.Even with professional designers taking hours, cre8tiveAI can finish in a few seconds.Ĭurrently, AI performance is beginning to exceed human capabilities in various fields.It is time for AI to replace the work that people have spent so much time and effort.However, it is difficult to make AI easy to use. Also, even if you are a professional designer or photographer, you will be nervous about the time-consuming task.There are many problems with creative work like this. You may be able to make it by spending a long time, but it will not be commercially usable quality and you will have to rely on professional designers and photographers.

#Sketchup for web comics how to#

You lose time because you do not know how to use image editing software. Most often just to change dimensions.It is very difficult for people without design experience to edit images. I’ll make some small change to the part are all of the model. I am importing models created for 3d printing. How do I erase just the area you mentioned? When I click on the eraser and then the model the entire model is erased. I prefer to have the model in one place because it is easier to locate and manipulate. It is off center on one or more of the axis. When I can move it close to the origin it is never aligned. Zooming and rotating to the size of the small object is excruciating.

sketchup for web comics

They are frequently so small compared to human size that I can barely see it. Placing a very small object on that initial scale doesn’t make sense to me. Can I import the file and start with a view of the object that is zoomed in. So there is no way to start with a different scale based on the object instead of the human size scale? Is there a way to center on the model regardless of where it is?

sketchup for web comics

I rotate the drawing area, but I don’t see it anywhere. My trimble account page only lists GO.įrequently when I try to move to the origin or place it there on import the model is no longer visible.

#Sketchup for web comics pro#

I don’t know where you see the pro license. How can I combine /group/split or whatever those surfaces so I use the push/pull and other tools.Ĭan I convert stl files to a different format before importing them so they’ll be easier to work with in sketchup web. What am I doing wrong?įor stl files many surfaces are triangle shape and considered multi surface plane. I can’t push pull, creating components, joining, etc. When I import a stl file can it be placed at the origin automatically? If not, can the model be moved to the origin with one of the tools.Īfter importing the stl most of the tools don’t work. When I import a stl file how can I make the drawing scale relative to the scale of the model?įor instance, if the model is 4"x4" how can I make the drawing area scale similar to that. Why doesn’t sketchup web have an option for Merge Coplanar Faces or Preserve Drawing Origin when importing files. I work with imported stl files in almost all cases. If I do find something similar, it rarely fixes the issues I’m having. The “training” offered by sketchup is useless for the issues and questions I have.Īfter searching the community, web and youtube I can’t find answers to any of the issues I’m having.

#Sketchup for web comics free#

I find the paid version is almost no different than the free version. I paid for the sketchup version instead of the free version because I thought it would be easier to work with. I can’t get anything done on most stl models.

sketchup for web comics

I’m working with sketchup web and stl files.












Sketchup for web comics